SILVER GONZO STUDIOSpresents
WINE MERCHANT

Find value before everyone else does.

Read the trade paper. Taste selectively. Buy before reputation catches up. Build a neighborhood wine shop into the merchant everyone trusts.

Play Opening Season — Free ▸26 weeks · in your browser · no sign-up Buy the Full Game — $9.99three-year careers · challenges · freeplay
Finish the free Opening Season and your exact shop travels with you — the full game picks it up at Week 27.

The game

Every Monday the catalog lands: growers you've learned to trust, rumors from the sommelier, vintage charts, critic scores that lag the truth. You can afford two of the four lots you circled. Which belief do you bet on?

Then the week runs — real customers walk your floor, the till rings or it doesn't — and Sunday's ledger tells you, to the cent, whether you were right. Great buys reveal themselves months later. Mistakes get names you'll remember. "Next time I'll buy more Burgundy" — every merchant, always.

No two careers play alike: a living market of producers, seasons, tariffs, festivals and fads; prestige upgrades you earn rather than buy; rivals with their own books; and an endgame report that grades the one thing this game is actually about — your eye.

The Desk — your shop's weekly command view
The Desk — cash, trend, standings, and the week ahead.
The Merchant Legacy Report with grade and house records
Three years, one grade. House records remember.
The Visiting Ledger — watch a verified run week by week
Import a rival's run — verified by replay — and study it.
The Ledger of Record — the all-time board by lifetime profit
THE LEDGER OF RECORD — the all-time board, by lifetime profit.

How the Opening Season works

Play free, right here in your browser — the shop's first 26 weeks in one carefully chosen market. No sign-up, no install; the game autosaves as you go.
Reach midsummer and the season closes on your report — the grade, the standing, the calls you got right — with Week 27 already visible on the order desk. You'll know exactly what you'd do next.
Save your shop as a small .wmsave file. Buy the full game, import the file, and continue the same shop at Week 27 — cash, cellar, reputation, records, and all. Nothing replays. Nothing resets.

What makes it different

One file. Fully offline.The whole game is a single HTML file — no installer, no launcher, no account, no telemetry unless you opt in. Double-click, play. Auditable by anyone who can read.
Deterministic worlds.Same seed, same world. Share a seed and argue about the right line through it — the game is a fair table, never a slot machine.
The Weekly Cellar Challenge.Everyone on Earth plays the same 26-week world each week. Scores are verified by replaying your actual decisions — a forged score cannot exist.
Ghost runs.Any finished run exports as a ~3 KB file. Anyone can verify it and watch how you played it, week by week — after the week closes. Live weeks stay sealed: the board shows numbers, never answers.
THE LEDGER OF RECORD.The all-time board of merchants, ranked by lifetime profit — because grades run out at A+ and the ledger never does. How they made it is their business.
A market that remembers.Producers age, reputations lag craft, house accounts open doors, clientele standing is earned shelf by shelf. The economy reconciles to the cent, every week.

What $9.99 buys

Full 156-week, three-year careers
Randomized worlds and seeds
All launch towns
Manual save slots and autosave
The full upgrade tree
Customer, supplier, account, memory, and reputation systems
Cellar, aging, auction, trade, and allocation play
Merchant Legacy Reports
The Record Books
Shareable career clippings
The Weekly Cellar Challenge
Post-career freeplay
Core balance, usability, and content updates for the base game

One edition, one price. Paying more than $9.99 on the store page is a voluntary tip to the developer — it never changes what the game does. If expansions ever come, they'll be real new departments, never keys to things you already own.

Take the shop further

Buy the Full Game — $9.99 Still deciding? Play the free Opening Season ▸
Your demo shop is never lost — the full game continues it exactly where the season closed.
Best on desktop or laptop — this is dense, readable strategy built for a real screen. The demo also folds down for phones.
Saves live in your browser and export as files you keep. Optional, anonymous, opt-in play statistics only — auditable in the file itself.
Credits: everything is original work — design, code, synthesized audio, and a fully fictional wine world. No third-party code or assets. Full colophon in-game (menu → Colophon).
Support: contact@silvergonzostudios.com · include the version stamp from the game's colophon · Privacy
© 2026 Silver Gonzo Studios · v1.11.0